
I’m all for this narrative driven, limited game play, style of game. But having it read by a fantastic narrator and having the associated scenes played out changes things a lot. I always found the “indescribable horrors” to be somewhat of a cop-out. I love horror but I’ve never been a fan of H.P. It’s more of a walking simulator without the walking and you can only turn your head. I’d call it a VR “experience” but that just sounds pretentious. It’s focused on story and atmosphere rather than game play. Right at the beginning you’re told that this is an interactive adaptation of an HP Lovecraft short story of the same name. In fact, I struggle to call Dagon a game at all. Of course, Dagon doesn’t need the full capabilities of Air Play since there’s hardly and movement Now that I have a new router with a 5ghz band I can take full advantage of Air Play on the Quest 2.

One of my goals this month was to play more VR titles.
